# Board and Climates

## Board Structure

The players will be using a square board that consists of 64 Tiles, and will begin the game on opposite sides of the board. Players will start by setting their cards in any order on the first 16 tiles (or the first two rows) that are closest to them.&#x20;

## Climates

Cannabis Growth Cards are deigned to flourish in specific climates, which will either boost or diminish their Growth Stat.&#x20;

* **Cold:** Cold regions are sub 32 degrees Fahrenheit,&#x20;
* **Cool:** Cool regions are 32-62 degrees Fahrenheit
* **Warm:** Warm regions are 62-82 Degrees Fahrenheit
* **Hot:** Hot regions are post 82 Degrees Fahrenheit

## Boosted Tiles

On the board, certain tiles may have a Boost. When a player places a Cannabis Growth Card on a Boosted Tile, it will boost that card's Growth Yield Stat by its respective amount. For example, if a Boosted Tile has a 2x Boost, and a player places a Cannabis Growth Card with a Growth Yield Stat of 10 units, it will instead produce 20 Units of Cannabis.&#x20;

{% content-ref url="/pages/SDljqKUs94l3Vke8NZdp" %}
[Cannabis Growth Cards](/project-s-docs/mini-game/cannabis-growth-cards.md)
{% endcontent-ref %}


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