# Road Map

The roadmap will be divided into Stages, which will be divided into phases with specific objectives.&#x20;

<details>

<summary>Stage 1: Pre-Development - Building the Lore and Foundations of the Project</summary>

### Phase 0: Setting up foundation&#x20;

#### Objectives:&#x20;

* Set up docs&#x20;
* Create smart contracts
* Verify smart contracts&#x20;
* Mint first trading card&#x20;

**Date completed: Nov 18, 2022**

### Phase 1: Finish Structure

#### Objectives:

* Create more trading cards&#x20;
* List card packs in shop&#x20;
* Update docs &#x20;

**Date Completed: January 6th, 2023**

### Phase 2: Establish Lore Library&#x20;

#### Objectives:

* Create concept art&#x20;
* Create character sketches
* Release stories about the history of key events
* Release stories detailing character's adventures throughout the world

**Soft Deadline: March 30th, 2023**

### Phase 3: Creating Community Interaction

#### Objectives:

* Create Lore Cards
* Begin hosting Events
* Reach 500 Discord Members
* Snapshot Whitelisting

**Soft Deadline: Q2 2023**

</details>

<details>

<summary>Stage 2: Develop Infastructure - Building the Back End Aspects of the Project</summary>

### Phase 1: Establish Governance

#### Objectives:

* Create governance smart contract&#x20;
* Verify governance smart contracts&#x20;
* Create governance docs&#x20;
* Distribute governance tokens to whitelisted users&#x20;

**Soft Deadline Q3 2023**

### Phase 2: Create Blockchain

#### Objectives

* Create Project S Blockchain
* Release Tokenomics

**Soft Deadline: N/A until further progress is made on the project**

### Phase 3: Develop Blockchain

#### Objectives:

* Create Treasury Bills
* Host ICO (or "ITO") for whitelisted users
* Merge CannaCards to new blockchain

**Soft Deadline: N/A until further progress is made on the project**

(*Note: I aim to complete Stage 2 in full by EOY 2023, but until further progress is made, i cannot guarantee that deadline)*

</details>

More info will be released as more progress is made on the project.&#x20;
